Papers with automated gameplay evaluator

    1 papers
    FlashAdventure: A Benchmark for GUI Agents Solving Full Story Arcs in Diverse Adventure Games (2025.emnlp-main)

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    Challenge: Existing game benchmarks lack diversity and evaluate GUI agents on completing entire storylines.
    Approach: They propose a benchmark of 34 Flash-based adventure games to test full story arc completion and tackle observation-behavior gap.
    Outcome: The proposed benchmarks show GUI agents struggle with full story arc completion while others improve on observation-behavior gaps.

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